
Instead, I just sighed, feeling relieved that it was over. Eventually, I was getting so annoyed with myself at my repeated losses that when I finally beat the boss I’d spent hours trying to beat, I didn’t feel a swell of satisfaction and an overwhelming sense of victory. Because it was entirely my own skill – or lack thereof – that was causing my multiple losses. With 3HP (unless you’re using different perks), and most bosses having multiple phases, it often means if you lose two HP before the second phase has even started, you’re done for.Īnd while I was getting so frustrated and annoyed, I was never getting annoyed at the game. And when you’re hit, that’s it – there is no mercy of forgiveness in these games. My hand-eye coordination just wasn’t good enough to dodge the smoke clouds before they hit me. And yet, one particular move that sent smoke bombs at me, for some reason I just couldn’t quite figure it out. I had managed to figure out the boss’s patterns, for the most part, I learned the sound cues, just how long I could stay in one spot, to watch out and take down stray gnomes that would shoot projectiles at me.

Take the first boss I both fought and beat – albeit after six hours of playing – the Mountain Gnome. Cuphead – The Delicious Last Course a Lesson in Getting Back Up I had slept off that rage, my brain had sorted out and organized all the information I’d assimilated and then it was smooth sailings from there. I would spend hours trying to figure this boss out, get angrier and angrier with them, only to then put the controller down, go to bed for the night, play in the morning and suddenly beat them on my first try. As often as I encountered those dread words ‘YOU DIED’, I still got back up again. Each boss follows a pattern and structure that rarely changes, whether it’s a specific move that throws obstacles across the screen or sends items that home in on your position, stopping you from staying in one place too long, every single boss can be read and scrutinized. But the worst part of it all? You can’t throw your hands back and blame the controller, your failure is entirely your own fault.
